Talk:Yuuya Mochizuki/@comment-6052796-20140708123715/@comment-397235-20140710010748

I've not played Slender yet. I played a really irritating mod for Halo Custom Edition supposedly "based" on Slender, but it mostly revolved around wandering the swamp from "343 Guilty Spark" without any weapons being killed by elites who have energy swords. It was not a good experience...

I think it'd also be fun to incorporate some of what has to be one of the most cinematic games of all time, Heavy Rain into it. Especially since in that game messing up permanently kills your current character, meaning you've got thirty lives to end the curse with, but as people die for increasingly stupid reasons, the kids start to become more and more emotionally unstable and harder for you to guide, which is further exacerbated by not having as many people to help you survive.

For that matter, one of the major ways to screw up Heavy Rain is by accusing the wrong person of being the serial killer you're hunting. Imagine you're playing as everyone's favorite witch hunt initiator and manage to successfully kill Mei...only for the curse to be demonstrably not over. Now, in addition to murdering an innocent girl and traumatizing your classmates, you've also lost whatever credibility you might've had to set things right. It seems like either Naoya, Yuuya, or Tomohiko comments if they accidentally kill the wrong person, they're screwed.

This would be especially devastating if you've done a lot of work as Kouichi, lead him to the wrong person, and then have to start all over with someone else (say, Daisuke) from scratch. And to really troll people, you could code the game such that the extra isn't the same person every time. So naturally, people who are familiar with Another will fairly quickly settle on Reiko...and be proven tragically wrong.